星海爭霸II規則
香港區
線上海選賽
日期: 2019年7月13日 (每組賽事確實日期會以電郵通知)
時間: 下午6點至下午8點 (每組賽事報到時間會以電郵通知)
賽制: Bo3、單敗淘汰賽
賽程: 32強 -> 8強
線下遴選賽
日期: 2019年8月3-11日(賽事確實日期會以電郵通知)
時間: TBC
地點: TBC
賽制: Bo3、單敗淘汰賽
賽程: 8強 -> 4強 (4強選手晉級至線下決賽)
決賽
日期: 2019年11月17日
時間: TBC
地點: TBC
獎勵:
冠軍: US$4,000-
亞軍: US$1,500-
雙季軍: 每名US$350-
澳門區
比賽日期: 2019年11月16,17日(各項目確實日期會在報名截止後通知)**
比賽地點: 澳門電競館 (澳門新濠影滙西翼二樓)
報名截止日期: 2019年10月25日
賽制: BO3、單敗淘汰賽
賽程: 16強 -> 2強
冠軍賽
賽制: BO5、單敗淘汰賽
賽程: 2強 -> 冠軍
不設季軍賽**
獎勵:
冠軍: US$1,100-
亞軍: US$550-
雙季軍: 每隊US$280-
Game Version: StarCraft II – Legacy of the Void Latest Pitch
Win/Loss Condition: Types GG in public chat channel or destroys enemy’s all units.
Match Rules
BO1 Map Selection Method:
a). Determined by referee draws or both sides ban three maps, last map is the match map.
BO3 Map Selection Method: Determination of home team is by coin tossing or other methods with the same nature.
a). The home team bans two maps.
b). The away team bans two maps.
c). The home team choose the first match map.
d). The away team choose the second match map.
e). The last map is the third match map.
BO5 Map Selection Method: Determination of home team is by coin tossing or other methods with the same nature.
a). The home team bans the first map.
b). The away team bans the second map.
c). The home team choose the first match map.
d). The away team choose the second match map.
e). The home team choose the third match map.
f). The away team choose the forth match map.
g). The last map is the fifth match map.
BO7 Map Selection Method: Determination of home team is by coin tossing or other methods with the same nature.
a). The home team choose the first map.
b). The away team choose the second map.
c). The home team choose the third match map.
d). The away team choose the fourth match map.
e). The home team choose the fifth match map.
f). The away team choose the sixth match map.
g). The last map is the seventh match map.
Match Map:
The most updated map pool of Blizzard Seasonal Update.
Maps subjects to notice in Blizzard official website.
Judgement of Abstention
a). Players are not able to sign-up to referees will be considered as abstention.
b). Players are required to select the same race as in registration information and inform referees before match starts. Players are not allowed to change race in countdown phase. Otherwise, it be considered as abstention.
Judgement of Disconnection
a). If player disconnects on purpose or causes disconnection by abnormal means without referee’s agreement, it will be considered as violation and lose the match once it is confirmed.
b). If unintentional disconnection happens due to computer, Internet etc. Both Players should keep the latest screenshots and videos as judging evidence.
c). Restart the game from interrupted time by replay tool (Referee reserves the right to restart the game 3-5 seconds in advance as buffering time)
Judgement of Tie Game
While Both sides have no sufficient strength to destroy the opponent
a). Game time is less than 20 minutes, restart the game
b). Game time is more than 20 minutes, the server will count points once listed situation is happened. The Player who has 20 percent more point than the opponent wins the game.
●There is no recourses left in the map or both sides are not able to collect resources.
●Both sides have no sufficient strength to destroy the opponent.
Pausing
In special circumstances, both sides have the right to apply 2 emergencies pausing, but explaining pausing reasons is needed. In other circumstances, players are required to tell in public chat channel or raise hands to call a pause. Under referee’s permission, referee will execute related operations. The Pausing time cannot be more than 3 minutes, any pausing without permit will receive punishment such as warming.